INNOVATE® Gaming & Esports

Innovations of the World

INNOVATE® Gaming & Esports

INNOVATE® Gaming & Esports is OTW. (That’s game-speak for “on the way.”)

This comprehensive overview of one of the fastest-growing industries on the planet is not just for gaming royalty, it’s perfect for any business-minded person who wants in on the world of gaming and esports.

The INNOVATE® Gaming & Esports book showcases the people, companies, products, and services that are leading the race within the gaming/esports industry’s innovation ecosystem.

Complete with augmented reality video, game demos, an online platform, and networking opportunities, INNOVATE® Gaming & Esports is helping innovators and innovation enablers in the industry to connect and succeed.

In addition to the great content within the book, there are bonus videos, articles, research papers, event passes and so much more that can be unlocked with your purchase of INNOVATE® Gaming & Esports

Gaming Esports

Featured Thought Leaders

Featured Thought Leaders

Featured Innovators

Featured Innovators

AQUATIK ESPORTS

AQUATIK ESPORTS

CREATING AND FOSTERING A COMMUNITY UNLIKE ANY OTHER!

With a mantra of ‘Esports for Everyone,’ Aquatik Esports is truly unique and has propelled an abrupt tidal wave of followers, fans, and participants spread across multiple channels and touchpoints across the world. By providing approachable spaces, opportunities, and platforms for amateur competitive gamers, creators, and streamers to launch their...

DRONE CADETS

DRONE CADETS- Is A Unique Drone Education Program Designed To Produce Safe And Responsible Drone Pilots Of Any Age

Is A Unique Drone Education Program Designed To Produce Safe And Responsible Drone Pilots Of Any Age

WHAT INSPIRED THE CREATION OF DRONE CADETS? In 2016 Sgt. Tony Reid, was a corrections officer at Rikers Island, a jail in New York City, working with incarcerated adolescents 16 to 18 years old. For 8 long years, he witnessed first-hand the plight of young men of color who became...

RITUAL MOTION

IS THE LEADING WELLNESS MEDIA BRAND SERVING AN AUDIENCE OF MILLIONS IN THE GAMING AND ESPORTS COMMUNITIES

The products and services we offer are all aligned with our strategic mission: creating products and content for the good of gamers. Dana Paul, the co-founder and CEO of Ritual Motion, realized there was a gap in the gaming and esports industry around health, wellness, diversity, and true human connectivity...

GIIKS GAME CITY

GIIKS GAME CITY-Live Streams

Live Streams, Discussions, Co-Operative And Competitive Games. What Are You Waiting For?

We are Giiks Game City (GGC), a non-profit organization with the primary goal of organizing gaming events, TV content, creating and re- modify existing local and contemporary games, for a wider audience.  Video gaming, a subculture of E-Sports (Electronic Sports) is seeing rapid growth in Ghana. The ubiquity of PC...

FULL SAIL UNIVERSITY

FULL SAIL UNIVERSITY-Every Single Degree That We Have Is Touching Esports In Some Capacity. We’re Seeing It Everywhere

Every Single Degree That We Have Is Touching Esports In Some Capacity. We’re Seeing It Everywhere

For Full Sail University, esports came naturally. Since the school has offered gaming degrees for over 25 years, it came as no surprise when esports culture became widespread among Full Sail’s students. The wildly popular degree programs have made gaming just as prevalent on campus as music or film. And...

NOTION GAMES

NOTION GAMES

Innovators rarely consider themselves to be pioneers within their own industry. And Andrew Augustin is a prime example of this axiom. Augustin is a graphic designer who, in 2011, founded Notion Games, an Austin-based video gaming company that creates games for people of all ages. But that brief description fails...

GTR

GTR-ACCELERATE YOUR GAME DEVELOPMENT We Are Dedicated To Finding Talented Game Startups Around The World

ACCELERATE YOUR GAME DEVELOPMENT- We Are Dedicated To Finding Talented Game Startups Around The World

CREATIVE, SUSTAINABLE FUTURESGTR is an interactive accelerator program dedicated to supporting independent studios from all over the world. With the development, publishing and fundraising expertise they need to take their content global and towards a more sustainable business.     The interactive era is upon us. Independent developers all over...

NUTRIGMR

NUTRIGMR-TO EQUIP GAMERS WITH “BETTER FOR YOU” PERFORMANCE BACKED BY INNOVATIVE NUTRITIONAL SCIENCE

TO EQUIP GAMERS WITH “BETTER FOR YOU” PERFORMANCE BACKED BY INNOVATIVE NUTRITIONAL SCIENCE

Innovative, science-backed product portfolio with cognitive health ingredients for esport athletes, gamers and streamers to consume before and during games and streams, designed to meet the needs of the gaming community.     Our team started studying esports athletes in 2018 and quickly saw a need to provide a healthy...

ALTURA

ALTURA-WHERE BLOCKCHAIN MEETS GAMING

WHERE BLOCKCHAIN MEETS GAMING

Altura’s mission is to provide gamers with the ability to control and own their in-game items and the ability for game developers to integrate blockchain technology in their video games seamlessly. Altura’s NFT Project The current state of NFTs is comparable to that of the web in the 90s; static...

LEARN2ESPORT'S

LEARN2ESPORT'S MISSION IS TO HELP YOUTH LEARN VALUABLE LIFE SKILLS THROUGH ESPORTS

MISSION IS TO HELP YOUTH LEARN VALUABLE LIFE SKILLS THROUGH ESPORTS

Their core product, Gameplan, helps players of all ages acquire real-world skills that aid professional development, cognitive abilities, promote healthy habits, and more.   Rasmus Sandstöm and Dan Andreasson started Learn2Esport in 2016 with the vision of engaging students through esports, and teaching them valuable life skills to prepare them...

FRUITLAB

FRUITLAB-IS A COMMUNITY PLATFORM FOR THE BILLIONS OF PEOPLE IN THE WORLD THAT ENJOY SMILING OR GAMING OR SMILING AND GAMING

IS A COMMUNITY PLATFORM FOR THE BILLIONS OF PEOPLE IN THE WORLD THAT ENJOY SMILING OR GAMING OR SMILING AND GAMING

Imagine a social platform built especially for gamers that enabled users to earn cryptocurrency from their content and from playing their favourite games. Now imagine being able to use that cryptocurrency to buy games and in-game upgrades, purchase NFTs of content from top Content creators or to compete against other...

HEY LISTEN GAMES

HEY LISTEN GAMES-Teaching With Video Games

Teaching With Video Games

Hey Listen Games was born out of my passion for gaming and my desire to find ways to best teach my students. I teach at Ellis Preparatory Academy, a public high school in New York City dedicated to a one hundred percent immigrant and ENL (English as a New Language)...

ESPAT

ESPAT-CHANGING THE WORLD

CHANGING THE WORLD, ONE PIXEL AT A TIME

ESPAT (Esports Pixels and Technology) is a technology company that is utilizing the legacy digital media licensing model to help gaming and esports IP holders monetize their digital assets. Through computer vision and machine learning technology, the company is converting traditional licensed assets into interactive, commerce-enabled experiences for viewers/consumers. As...

OMNISCAPE

OMNISCAPE-BEYOND THE POLYGON: Making The Metaverse Real

BEYOND THE POLYGON: Making The Metaverse Real

Transmira is the innovative company behind Omniscape™, the first true Metaverse platform that blends augmented and virtual reality (AR/VR) together in a unique synthesis while connecting the real world and digital information, data layers, and holograms together. Transmira goes beyond simply creating 3D spaces and games like most other “metaverse”...

QUICKSCOPE

QUICKSCOPE- MAKE YOUR PASSION YOUR CAREER

MAKE YOUR PASSION YOUR CAREER

Quickscope is a new social networking platform for video game developers. Development and creation talents to can connect with like-minded individuals, create professional industry-specific portfolios, and speak with recruiters regarding employment opportunities. We offer our users innovative industry-specific features such as advanced search filters and networking tools to ease the...

GAIMIN

“THE WORLD IS RUNNING OUT OF COMPUTING POWER …” WE HAVE A SOLUTION-GAIMIN DELIVERS SUPERCOMPUTER DATA PROCESSING POWER

THE WORLD IS RUNNING OUT OF DATA PROCESSING POWER…GAIMIN has developed a PC-based app that utilizes, in the background, the processing power of the GPU in a gaming PC to create a decentralized data processing network with the power of a supercomputer. GAIMIN utilizes this processing power for a number...

302 INTERACTIVE

302 INTERACTIVE- IS A STUDIO OF GAME DESIGNERS ON A MISSION TO SAVE THE WORLD BY BRIDGING THE GAP BETWEEN ENTERTAINMENT TECHNOLOGY AND REAL-WORLD SOLUTIONS

IS A STUDIO OF GAME DESIGNERS ON A MISSION TO SAVE THE WORLD BY BRIDGING THE GAP BETWEEN ENTERTAINMENT TECHNOLOGY AND REAL-WORLD SOLUTIONS

Over the last seven years, their mission has been to provide an environment that brings game developers together to build the games of today and the metaverse of tomorrow. As digital experience developers, 302 Interactive has adopted the best practices of modern game development, product design, lean, and agile methodologies...

OAKWOOD UNIVERSITY

OAKWOOD UNIVERSITY-IF YOU BUILD IT

IF YOU BUILD IT, THEY WILL COME...” THIS MISQUOTED LINE DERIVED FROM THE MOVIE, FIELD OF DREAMS, IS OFTEN ASSOCIATED WITH STARTUP DEVELOPMENT. IT SOUNDS GOOD BUT UNFORTUNATELY IT IS NOT REALISTIC

What does work is the act of providing a reason for why they should come. That is the central theme of Oakwood University’s Entrepreneurship Center, OU Launchpad, and it is why gaming is at the heart of the center’s success. OU Launchpad is structured around ideation and microentrepreneurship. These two...

TRIBE LABEL

TRIBE LABEL-VIDEO GAME FASHION DONE RIGHT. BY GAMERS. FOR GAMERS

VIDEO GAME FASHION DONE RIGHT. BY GAMERS. FOR GAMERS

Tribe Label is a lifestyle brand with a focus around gaming but with community at its’ core. We’re creating a brand that you can connect with and be proud to wear. When you’re searching through your closet for something to wear and you see a Tribe Label piece, we want...

Most Vicious Players

Most Vicious Players (MVPs)- Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Most Vicious Players is now the parent company of the Amateur Esports Union (AEU). But before the AEU was created, MVPs has been most well known for its individual players having live-streamed over 1000 wins in a row on YouTube, in which this live stream record has not been broken...

ESTV

IS THE FIRST WORLDWIDE 24/7 LIVE LINEAR AND AVOD ESPORTS CHANNEL AVAILABLE EVERYWHERE

Watch live Esports events, tournaments, interact with your favorite gamer and celebrities, and discover your favorite gamer’s lifestyle. ESTV is available on OTT, CTV, OTA, and cable, including The Roku Live TV Channel, Samsung TV Plus, Dish Sling TV, VIZIO Free Watch, TCL, Hisense, ZEASN, Amazon FireTV, Rakuten TV, RAD...

LIMPID FROG

LIMPID FROG-AN ENTERTAINMENT STUDIO FOCUSED ON CREATING STORIES THAT TRANSCEND MEDIA - INTER-KNIT NARRATIVES AND CHARACTERS ACROSS FILMS

AN ENTERTAINMENT STUDIO FOCUSED ON CREATING STORIES THAT TRANSCEND MEDIA - INTER-KNIT NARRATIVES AND CHARACTERS ACROSS FILMS, VIDEO GAMES, AR, VR & BEYOND

THE INCEPTION Founded in 2014, LimpidFrog emerged as an Art & Design service to gaming companies. In the beginning, our office was a 1-room apartment with a cooking stove for a table. A team of innovative minds and the common goal to take design to the next level got together...

STEMFUSE

STEMFUSE-EDUCATION AND ESPORTS: How Esports can be used to reimagine Business and Multimedia Classrooms

EDUCATION AND ESPORTS: How Esports can be used to reimagine Business and Multimedia Classrooms

STEM Fuse is a developer of digital K-12 STEM and CTE curriculum and PD, working with 12,000+ schools across the country. We were founded in 2009 with the mission to help schools deliver engaging STEM programs to prepare students for the fastest growing career opportunities. The Founder, Carter Tatge, was...

ULTRA

ULTRA-GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

READY PLAYER ONE“What if I actually owned my digital games and in-game items?” That’s been the question on most gamers’ minds.   With limited solutions and some gamers resorting to the shady secondhand grey market to make use of their content outside of the game, David Hanson and Nicolas Gilot,...

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Other Ecosystems