INNOVATE® Gaming & Esports

Innovations of the World

INNOVATE® Gaming & Esports

INNOVATE® Gaming & Esports is OTW. (That’s game-speak for “on the way.”)

This comprehensive overview of one of the fastest-growing industries on the planet is not just for gaming royalty, it’s perfect for any business-minded person who wants in on the world of gaming and esports.

The INNOVATE® Gaming & Esports book showcases the people, companies, products, and services that are leading the race within the gaming/esports industry’s innovation ecosystem.

Complete with augmented reality video, game demos, an online platform, and networking opportunities, INNOVATE® Gaming & Esports is helping innovators and innovation enablers in the industry to connect and succeed.

In addition to the great content within the book, there are bonus videos, articles, research papers, event passes and so much more that can be unlocked with your purchase of INNOVATE® Gaming & Esports. 

Gaming Esports

Featured Thought Leaders

Featured Thought Leaders

Featured Innovators

Featured Innovators

ALTURA

ALTURA-WHERE BLOCKCHAIN MEETS GAMING

WHERE BLOCKCHAIN MEETS GAMING

Altura’s mission is to provide gamers with the ability to control and own their in-game items and the ability for game developers to integrate blockchain technology in their video games seamlessly. Altura’s NFT Project The current state of NFTs is comparable to that of the web in the 90s; static...

BETTER THAN UNICORNS

VIRTUAL REALITY- A Powerful Tool for Connection and Compassion

Virtual reality is an essential tool for building compassion and expanding awareness about how we relate to failing and learning from those moments....

THE JACOBSON FIRM, P.C.

THE JACOBSON FIRM

Strives To Provide Industry Leading Legal Services For The Entertainment, Esports And Video Gaming Industries That Are Both Cost Efficient And Highly Effective

The Jacobson Firm, P.C. is an intellectual property, entertainment and esports business law firm located in New York City. The Firm handles all domestic and international trademarks, copyrights, and licensing matters for companies and entertainment influencers. They provide services to the esports, video game, music, and entertainment industries, as well...

VARSITY ESPORTS FOUNDATION

VARSITY ESPORTS FOUNDATION-YOU CAN DONATE NOW TO SUPPORT OUR MISSION

YOU CAN DONATE NOW TO SUPPORT OUR MISSION

WHO WE ARE The Varsity Esports Foundation is a global non-profit organization established to offer financial assistance to schools and to provide a pipeline for students to reach their potential through esports. We strive to increase literacy around the esports industry’s positive impact on healthy lifestyles, mental health, community, and...

THEGAMEHERS

THEGAMEHERS-IS THE FIRST AND LARGEST MEDIA PLATFORM

IS THE FIRST AND LARGEST MEDIA PLATFORM, SOCIAL NETWORKING COMMUNITY, AND LIFESTYLE BRAND FOR WOMEN WHO GAME AND WHO WORK IN THE GAMING SPACE

The global gaming market is forecast to worth $257 billion by 2025 and of the 2.7 billion gamers worldwide, 46% of them are women. The majority of these women experience hate and toxicity while gaming, simply for being women. In fact, in an effort to avoid harassment, 75% of women...

TWINZO

TWINZO-TRANSFORMS YOUR MOBILE DEVICE INTO A COMMAND CENTER

TRANSFORMS YOUR MOBILE DEVICE INTO A COMMAND CENTER, WHICH CAN ONLY BE MATCHED BY NASA’S CENTRAL CONTROL

Twinzo was founded in 2020 as a spin-off from INFOTECH. Twinzo fully integrated INFOTECH’s 20 years of experience and know-how associated with the development of custom software solutions, from over more than 30 professional team members. Twinzo is at the same time the name of the company as well as...

SMITH GAMBRELL RUSSELL

SMITH GAMBRELL RUSSELL-A FULL-SERVICE LAW FIRM REPRESENTING THE BUSINESS NEEDS OF OUR CLIENTS IN THE ENTERTAINMENT ECOSYSTEM

A FULL-SERVICE LAW FIRM REPRESENTING THE BUSINESS NEEDS OF OUR CLIENTS IN THE ENTERTAINMENT ECOSYSTEM

Smith, Gambrell & Russell, LLP’s (SGR) entertainment practice includes legal practitioners specializing in intellectual property protection, technology, corporate transactional, tax, and real estate matters. The Firm’s founders began practicing law more than 125 years ago to commit to excellence and attract a wide array of talent dedicated to serving our...

DYNAMIK FOCUS

DYNAMIK FOCUS-Creating local and digital activations at events or on streaming platforms to help promote your product or service

Creating local and digital activations at events or on streaming platforms to help promote your product or service

Dynamik Focus was Founded in October 2016 By Aziza Brown. After varying experiences with previous esports teams, and seeing a need for representation and structure in the growing esports space, she partnered with former teammate Devin Harris, and Dynamik Focus was born. Soon after the organization was founded, Dynamik Focus...

XP LEAGUE

XP LEAGUE- NORTH AMERICA’S PREMIER COACH-LED COMPETITIVE YOUTH ESPORTS LEAGUE

NORTH AMERICA’S PREMIER COACH-LED COMPETITIVE YOUTH ESPORTS LEAGUE

Despite launching in September 2020, during the height of a global pandemic, XP League quickly caught the attention of tech-savvy franchisees looking to turn their passion into a career. And esports are certainly a lucrative activity worthy of franchise investment; by 2023, it’s predicted that the industry could see revenues...

NEWZOO

NEWZOO-TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

But Newzoo wasn’t its founder’s (Peter Warman and Thijs Hagoort) first venture into the world of business. Far from it. After becoming friends playing basketball in high school, the industrious duo sold custom-designed t-shirts. Those early days taught them a valuable lesson: custom production based on manuals does not scale...

LEARN2ESPORT'S

LEARN2ESPORT'S MISSION IS TO HELP YOUTH LEARN VALUABLE LIFE SKILLS THROUGH ESPORTS

MISSION IS TO HELP YOUTH LEARN VALUABLE LIFE SKILLS THROUGH ESPORTS

Their core product, Gameplan, helps players of all ages acquire real-world skills that aid professional development, cognitive abilities, promote healthy habits, and more.   Rasmus Sandstöm and Dan Andreasson started Learn2Esport in 2016 with the vision of engaging students through esports, and teaching them valuable life skills to prepare them...

FRUITLAB

FRUITLAB-IS A COMMUNITY PLATFORM FOR THE BILLIONS OF PEOPLE IN THE WORLD THAT ENJOY SMILING OR GAMING OR SMILING AND GAMING

IS A COMMUNITY PLATFORM FOR THE BILLIONS OF PEOPLE IN THE WORLD THAT ENJOY SMILING OR GAMING OR SMILING AND GAMING

Imagine a social platform built especially for gamers that enabled users to earn cryptocurrency from their content and from playing their favourite games. Now imagine being able to use that cryptocurrency to buy games and in-game upgrades, purchase NFTs of content from top Content creators or to compete against other...

WELCOME TO PHORCE MANAGEMENT GROUP

WELCOME TO PHORCE MANAGEMENT GROUP - WHERE WE SHOWCASE THE BEST TALENT AND CONTENT IN GAMING

WHERE WE SHOWCASE THE BEST TALENT AND CONTENT IN GAMING

As a Sport Management professor, I sat and spoke to my students about the various aspects of gaming. Knowing the majority of my classes were filled with gamers, we would have countless discussions about the business and possibilities of esports. From these conversations I saw first hand how limited the...

QUILES LAW

QUILES LAW-POWERLEVELING ESPORTS BUSINESSES AND TALENT SINCE 2015

POWERLEVELING ESPORTS BUSINESSES AND TALENT SINCE 2015, WE ARE A BUSINESS-FORWARD LAW FIRM FOR THE GLOBAL ESPORTS AND GAMING INDUSTRIES

Quiles Law is one of the world’s first esports and gaming focused law firms. Based in New York City and founded by Roger Quiles in 2014, Roger merged his interest in sports and video games to focus the firm on the then nascent esports industry in 2015. Our firm represents...

SUGAR GAMERS

SUGAR GAMERS- MEET THE NEW FACE OF GEEK CULTURE

MEET THE NEW FACE OF GEEK CULTURE

GAMING APPEALS TO OUR INNATE SENSE OF HUMANITY. IT INSPIRES CREATIVITY, PLAY, CONNECTIVITY, AND COMMUNITY These also happen to be the fundamentals of today’s video games. This wasn’t designed by accident, either. Playing video games empowers people no matter their backgrounds, religion, politics, race, gender or location. Sugar Gamers exemplify...

OAKWOOD UNIVERSITY

OAKWOOD UNIVERSITY-IF YOU BUILD IT

IF YOU BUILD IT, THEY WILL COME...” THIS MISQUOTED LINE DERIVED FROM THE MOVIE, FIELD OF DREAMS, IS OFTEN ASSOCIATED WITH STARTUP DEVELOPMENT. IT SOUNDS GOOD BUT UNFORTUNATELY IT IS NOT REALISTIC

What does work is the act of providing a reason for why they should come. That is the central theme of Oakwood University’s Entrepreneurship Center, OU Launchpad, and it is why gaming is at the heart of the center’s success. OU Launchpad is structured around ideation and microentrepreneurship. These two...

NIKO PARTNERS

NIKO PARTNERS-COMPANIES NEED TO UNDERSTAND THE MARKETS IN WHICH THEY COMPETE

COMPANIES NEED TO UNDERSTAND THE MARKETS IN WHICH THEY COMPETE

When consumers and students think of the video game industry and esports, they think of the excitement and entertainment of it all – but rarely about the data that guides the strategy of a business and of the game development plan. A market research firm provides the data that helps...

BRASS CITY GAMERS

BRASS CITY GAMERS-WE BELIEVE THAT EVERY PERSON

WE BELIEVE THAT EVERY PERSON, REGARDLESS OF AGE OR SOCIOECONOMIC STATUS, CAN LEARN ADVANCED COMPUTER SCIENCE AND DIGITAL MEDIA SKILLS

Brass City Gamers Tournament’s mission is to educate our local community in STEM learning including digital media, gaming, coding, and information technology, our aim is to foster strong computer competency skills to prepare for the developing new-collar jobs of the 21st Century. We are a 501c3 nonprofit organization located in...

NOTION GAMES

NOTION GAMES

Innovators rarely consider themselves to be pioneers within their own industry. And Andrew Augustin is a prime example of this axiom. Augustin is a graphic designer who, in 2011, founded Notion Games, an Austin-based video gaming company that creates games for people of all ages. But that brief description fails...

KARTRIJ

KARTRIJ-TO UNITE GAMERS THROUGH THE DISCOVERY OF AMAZING BRANDS THAT CELEBRATE THEIR LIFESTYLE

TO UNITE GAMERS THROUGH THE DISCOVERY OF AMAZING BRANDS THAT CELEBRATE THEIR LIFESTYLE

Kartrij is a free platform that helps gamers discover brands through cash back offers. Gamers earn cash back automatically by securely linking their credit card to the platform and shopping at the stores they already do. Kartrij enables gaming brands to effectively advertise through real-time customer insights and custom offers....

CAPSL

CAPSL-Connect

Connect, Engage, Compete! CAPSL Disrupts The Esports Scene With BAASH To Ignite The Next Generation Of Esports Heroes

CAPSL is the developer of BAASH, the mobile social gaming platform helping game influencers engage and monetize their fans via competition. Starting out in Southeast Asia, BAASH targets the 300 million mobile gamers in the region. By using a combination of chat and integrated competitions, BAASH reduces operational efforts by...

GALAXIS

Reimagining Content Sharing To Make Monetization Better For Everyone

This is the story about a company with such potential, it could become a top 10 startup. A bold claim? Sure! Backed by facts? Stay tuned. It has adventure, love, death, and much, much more. It’s the story about a company with a concept so innovative, its creator accurately predicted...

DREAMCRAFT

We Are Hands-On Venture Engineers Who Support Dreamers And Crafters Building Legendary Companies

At Dreamcraft, we invest in European tech-driven companies from pre-seed to Series A. We are generalists with a proven track record in iGaming, gaming, esports, D2C, B2B SaaS, and decarbonization. We believe success is created by a team of dreamers and crafters – and we are venture engineers who help...

GAMES INSTITUTE AUSTRIA

GAMES INSTITUTE AUSTRIA- THERE IS A GAME FOR EVERYONE

THERE IS A GAME FOR EVERYONE

GIA STORY“What if learning felt like a game?” This initial question was actually the starting point for the Games Institute. When Thomas Kunze stumbled over the topic of Game Based Learning in 2010, it was a question that never really left his thoughts again. Learning, especially in a digital world,...

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Other Ecosystems