INNOVATE® Gaming & Esports

Innovations of the World

INNOVATE® Gaming & Esports

INNOVATE® Gaming & Esports is OTW. (That’s game-speak for “on the way.”)

This comprehensive overview of one of the fastest-growing industries on the planet is not just for gaming royalty, it’s perfect for any business-minded person who wants in on the world of gaming and esports.

The INNOVATE® Gaming & Esports book showcases the people, companies, products, and services that are leading the race within the gaming/esports industry’s innovation ecosystem.

Complete with augmented reality video, game demos, an online platform, and networking opportunities, INNOVATE® Gaming & Esports is helping innovators and innovation enablers in the industry to connect and succeed.

In addition to the great content within the book, there are bonus videos, articles, research papers, event passes and so much more that can be unlocked with your purchase of INNOVATE® Gaming & Esports

Gaming Esports

Featured Thought Leaders

Featured Thought Leaders

Featured Innovators

Featured Innovators

POLYCADE

Reimagining Arcade Gaming For The Modern Day

Polycade is the gaming platform for in-person play. The Polycade software powers PC-based consoles and arcade machines, including their proprietary commercial-grade two and four-player arcade machines. The software features are designed to support in-person and location-based gaming, while connecting these physical communities with their digital counterparts — features like small-pond...

ESTV

IS THE FIRST WORLDWIDE 24/7 LIVE LINEAR AND AVOD ESPORTS CHANNEL AVAILABLE EVERYWHERE

Watch live Esports events, tournaments, interact with your favorite gamer and celebrities, and discover your favorite gamer’s lifestyle. ESTV is available on OTT, CTV, OTA, and cable, including The Roku Live TV Channel, Samsung TV Plus, Dish Sling TV, VIZIO Free Watch, TCL, Hisense, ZEASN, Amazon FireTV, Rakuten TV, RAD...

NIKO PARTNERS

NIKO PARTNERS-COMPANIES NEED TO UNDERSTAND THE MARKETS IN WHICH THEY COMPETE

COMPANIES NEED TO UNDERSTAND THE MARKETS IN WHICH THEY COMPETE

When consumers and students think of the video game industry and esports, they think of the excitement and entertainment of it all – but rarely about the data that guides the strategy of a business and of the game development plan. A market research firm provides the data that helps...

Most Vicious Players

Most Vicious Players (MVPs)- Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Most Vicious Players is now the parent company of the Amateur Esports Union (AEU). But before the AEU was created, MVPs has been most well known for its individual players having live-streamed over 1000 wins in a row on YouTube, in which this live stream record has not been broken...

FEMME GAMING

FEMME GAMING-#TheFutureIsFemme

#TheFutureIsFemme

Our mission is simple: to shake the foundations of the gaming industry, one empowered woman at a time by providing a safe space for female gamers to play and showcase their talents. While we’re not the first to recognize the stigma of women in video games, we’re one of the...

THE VIRTX INC

THE WORLD’S FIRST BROADCASTING ENABLER / AGGREGATOR PLATFORM IN VIRTUAL REALITY WITH SOCIAL INTERACTION

As the forerunners of “Futuretainment,” The VirtX is the first of its kind broadcasting & streaming aggregating service in Virtual Reality in the form of shared entertainment (live sports/events/movies/gaming) to the B2C audiences. The VirtX is a platform which enables networks to broadcast their live content in Virtual Reality to...

THE JACOBSON FIRM, P.C.

THE JACOBSON FIRM

Strives To Provide Industry Leading Legal Services For The Entertainment, Esports And Video Gaming Industries That Are Both Cost Efficient And Highly Effective

The Jacobson Firm, P.C. is an intellectual property, entertainment and esports business law firm located in New York City. The Firm handles all domestic and international trademarks, copyrights, and licensing matters for companies and entertainment influencers. They provide services to the esports, video game, music, and entertainment industries, as well...

GAMESAFER

GAMESAFER-SCALING SAFETY AND FAIR PLAY TO MILLIONS OF PLAYERS

SCALING SAFETY AND FAIR PLAY TO MILLIONS OF PLAYERS

GamerSafer’s mission is to scale safety and fair play experiences to millions of players worldwide. Fraud, crime, and toxicity are present in many online interactions, compromising user experience, lifetime value and engagement. The co-founders of GamerSafer, a former executive from the gaming industry and a social impact entrepreneur, both gamers...

FREESTYLE TRAMPOLINE ASSOCIATION

WORLD’S FIRST 3D TRAMPOLINE SIMULATOR TRAMPOLINE AND GYMNASTICS ‘JUMP’ INTO ESPORTS FOR THE FIRST TIME!

GRT Pro Flipper is a brand-new Mobile Trampoline Simulator that takes trampoline to the next level. All other trampoline-based apps on the App stores are based on simpler 2D gameplay that does not truly match what a trampolinist actually does in the air at the Olympics. Developed by the Freestyle...

GAME QUITTERS

GAME QUITTERS-Supporting The Mental Health Of Gamers And Their Families Through Content

Supporting The Mental Health Of Gamers And Their Families Through Content, Community And Coaching

Game Quitters provides the best tools, resources, and support for gamers of all ages to keep gaming under control and maintain their health and wellbeing. We believe there are benefits and risks associated with playing video games and individuals should be equipped to navigate that experience. We do this by...

INDIE CLUSTER

INDIE CLUSTER-Inspiring The Untargeted

Inspiring The Untargeted, Promoting The Unseen, And Supporting The Unfunded!

The Indie Cluster is a platform providing opportunities, resources, and services centered around supporting indie game developers. We focus on quality assurance testing, discoverability, hands-on production, and curating a traveling booth for our games. As our digital future demands more interactive experiences, sustainability is crucial for these small businesses. We’ve...

NERD STREET GAMERS

NERD STREET GAMERS-THERE’S A NERD IN EVERYONE

THERE’S A NERD IN EVERYONE

Nerd Street Gamers is a national esports infrastructure that puts accessibility, integrity and opportunity at the forefront of everything they do. As gaming communities slowly began to gain traction on a small scale, the CEO of Nerd Street Gamers and Localhost, John Fazio, knew that individuals nationwide would soon realize...

HIGH POINT GAMER

HIGH POINT GAMER- Is A Premier Esports Consultant Group For Forward-Thinking Gamers

Is A Premier Esports Consultant Group For Forward-Thinking Gamers, Brands, And Organizations

High Point Gamer (HPG) was founded in 2015 by two military veterans, Derek Watford and Dion Wrenn. HPG was the first black and veteran owned Esports consulting company in the world. They established their presence in the Esports industry early on by producing competitive video game tournaments. These competitive tournaments...

GIIKS GAME CITY

GIIKS GAME CITY-Live Streams

Live Streams, Discussions, Co-Operative And Competitive Games. What Are You Waiting For?

We are Giiks Game City (GGC), a non-profit organization with the primary goal of organizing gaming events, TV content, creating and re- modify existing local and contemporary games, for a wider audience.  Video gaming, a subculture of E-Sports (Electronic Sports) is seeing rapid growth in Ghana. The ubiquity of PC...

UNIVERSITY OF KENTUCKY

TO ENGAGE WITH OUR COMMUNITY OF STUDENTS, FACULTY, STAFF AND PROSPECTIVE STUDENTS WITH GAMING AND ESPORTS TOPICS WHILE PROMOTING EDUCATION AND CAREER DEVELOPMENT IN THIS SPACE

As is common with many of the great things that universities do, it all started with the students. The UK Esports Club was organized around 2017 by students who were interested in growing the community and helping different clubs focused on individual games to pool their resources and better leverage...

ULTRA

ULTRA-GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

READY PLAYER ONE“What if I actually owned my digital games and in-game items?” That’s been the question on most gamers’ minds.   With limited solutions and some gamers resorting to the shady secondhand grey market to make use of their content outside of the game, David Hanson and Nicolas Gilot,...

OMNISCAPE

OMNISCAPE-BEYOND THE POLYGON: Making The Metaverse Real

BEYOND THE POLYGON: Making The Metaverse Real

Transmira is the innovative company behind Omniscape™, the first true Metaverse platform that blends augmented and virtual reality (AR/VR) together in a unique synthesis while connecting the real world and digital information, data layers, and holograms together. Transmira goes beyond simply creating 3D spaces and games like most other “metaverse”...

NEWZOO

NEWZOO-TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

But Newzoo wasn’t its founder’s (Peter Warman and Thijs Hagoort) first venture into the world of business. Far from it. After becoming friends playing basketball in high school, the industrious duo sold custom-designed t-shirts. Those early days taught them a valuable lesson: custom production based on manuals does not scale...

COALITION OF PARENTS IN ESPORTS

REVOLUTIONIZING ESPORTS TOGETHER

Coalition of Parents in Esports is a 501c3 nonprofit founded by parents of pro esports players and content creators who recognized a need of engaging parents in the growing esports industry so more kids are able to pursue their passions with the support they need....

GAMES INSTITUTE AUSTRIA

GAMES INSTITUTE AUSTRIA- THERE IS A GAME FOR EVERYONE

THERE IS A GAME FOR EVERYONE

GIA STORY“What if learning felt like a game?” This initial question was actually the starting point for the Games Institute. When Thomas Kunze stumbled over the topic of Game Based Learning in 2010, it was a question that never really left his thoughts again. Learning, especially in a digital world,...

WETHINK

WETHINK-Build Better Humans By Empowering Individuals With Data-Driven Feedback In Regards To How They Interact With Others Through Esports And Gaming

Build Better Humans By Empowering Individuals With Data-Driven Feedback In Regards To How They Interact With Others Through Esports And Gaming

The team at weThink spent years working directly with schools, coaches and players to develop programs that focused on social and emotional skill growth backed by research with the Assessment and Achievement institute at Kansas University. Team-based games and esports are the perfect environment for social skills to flourish, and...

GTR

GTR-ACCELERATE YOUR GAME DEVELOPMENT We Are Dedicated To Finding Talented Game Startups Around The World

ACCELERATE YOUR GAME DEVELOPMENT- We Are Dedicated To Finding Talented Game Startups Around The World

CREATIVE, SUSTAINABLE FUTURESGTR is an interactive accelerator program dedicated to supporting independent studios from all over the world. With the development, publishing and fundraising expertise they need to take their content global and towards a more sustainable business.     The interactive era is upon us. Independent developers all over...

MEDIA INDIE EXCHANGE

MEDIA INDIE EXCHANGE-THE MIX BIOGRAPHY AND IMPACT

THE MIX BIOGRAPHY AND IMPACT

The Media Indie Exchange (The MIX) is a platform all about celebrating amazing games and the diverse creators who make them. The organization was started by indie developers for indie developers worldwide in order to provide grassroots networking showcase opportunities to help further their success at a time where it...

THEGAMEHERS

THEGAMEHERS-IS THE FIRST AND LARGEST MEDIA PLATFORM

IS THE FIRST AND LARGEST MEDIA PLATFORM, SOCIAL NETWORKING COMMUNITY, AND LIFESTYLE BRAND FOR WOMEN WHO GAME AND WHO WORK IN THE GAMING SPACE

The global gaming market is forecast to worth $257 billion by 2025 and of the 2.7 billion gamers worldwide, 46% of them are women. The majority of these women experience hate and toxicity while gaming, simply for being women. In fact, in an effort to avoid harassment, 75% of women...

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