INNOVATE® Gaming & Esports

Innovations of the World

INNOVATE® Gaming & Esports

INNOVATE® Gaming & Esports is OTW. (That’s game-speak for “on the way.”)

This comprehensive overview of one of the fastest-growing industries on the planet is not just for gaming royalty, it’s perfect for any business-minded person who wants in on the world of gaming and esports.

The INNOVATE® Gaming & Esports book showcases the people, companies, products, and services that are leading the race within the gaming/esports industry’s innovation ecosystem.

Complete with augmented reality video, game demos, an online platform, and networking opportunities, INNOVATE® Gaming & Esports is helping innovators and innovation enablers in the industry to connect and succeed.

In addition to the great content within the book, there are bonus videos, articles, research papers, event passes and so much more that can be unlocked with your purchase of INNOVATE® Gaming & Esports

Gaming Esports

Featured Thought Leaders

Featured Thought Leaders

Featured Innovators

Featured Innovators

NUTRIGMR

NUTRIGMR-TO EQUIP GAMERS WITH “BETTER FOR YOU” PERFORMANCE BACKED BY INNOVATIVE NUTRITIONAL SCIENCE

TO EQUIP GAMERS WITH “BETTER FOR YOU” PERFORMANCE BACKED BY INNOVATIVE NUTRITIONAL SCIENCE

Innovative, science-backed product portfolio with cognitive health ingredients for esport athletes, gamers and streamers to consume before and during games and streams, designed to meet the needs of the gaming community.     Our team started studying esports athletes in 2018 and quickly saw a need to provide a healthy...

COALITION OF PARENTS IN ESPORTS

REVOLUTIONIZING ESPORTS TOGETHER

Coalition of Parents in Esports is a 501c3 nonprofit founded by parents of pro esports players and content creators who recognized a need of engaging parents in the growing esports industry so more kids are able to pursue their passions with the support they need....

Most Vicious Players

Most Vicious Players (MVPs)- Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Is A Stylishly Unstoppable Call Of Duty Team That Displays Its Community’s Talents Through Esports Events

Most Vicious Players is now the parent company of the Amateur Esports Union (AEU). But before the AEU was created, MVPs has been most well known for its individual players having live-streamed over 1000 wins in a row on YouTube, in which this live stream record has not been broken...

ALTURA

ALTURA-WHERE BLOCKCHAIN MEETS GAMING

WHERE BLOCKCHAIN MEETS GAMING

Altura’s mission is to provide gamers with the ability to control and own their in-game items and the ability for game developers to integrate blockchain technology in their video games seamlessly. Altura’s NFT Project The current state of NFTs is comparable to that of the web in the 90s; static...

UNIVERSITY OF KENTUCKY

TO ENGAGE WITH OUR COMMUNITY OF STUDENTS, FACULTY, STAFF AND PROSPECTIVE STUDENTS WITH GAMING AND ESPORTS TOPICS WHILE PROMOTING EDUCATION AND CAREER DEVELOPMENT IN THIS SPACE

As is common with many of the great things that universities do, it all started with the students. The UK Esports Club was organized around 2017 by students who were interested in growing the community and helping different clubs focused on individual games to pool their resources and better leverage...

GAME QUITTERS

GAME QUITTERS-Supporting The Mental Health Of Gamers And Their Families Through Content

Supporting The Mental Health Of Gamers And Their Families Through Content, Community And Coaching

Game Quitters provides the best tools, resources, and support for gamers of all ages to keep gaming under control and maintain their health and wellbeing. We believe there are benefits and risks associated with playing video games and individuals should be equipped to navigate that experience. We do this by...

ULTRA

ULTRA-GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

GAMERS HAVE WANTED TO DO MORE WHILE GAMING. NOW THEY CAN.

READY PLAYER ONE“What if I actually owned my digital games and in-game items?” That’s been the question on most gamers’ minds.   With limited solutions and some gamers resorting to the shady secondhand grey market to make use of their content outside of the game, David Hanson and Nicolas Gilot,...

NEWZOO

NEWZOO-TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

TWO CHILDHOOD FRIENDS WITH ONE BIG IDEA — THAT’S THE GIST OF NEWZOO’S BEGINNINGS

But Newzoo wasn’t its founder’s (Peter Warman and Thijs Hagoort) first venture into the world of business. Far from it. After becoming friends playing basketball in high school, the industrious duo sold custom-designed t-shirts. Those early days taught them a valuable lesson: custom production based on manuals does not scale...

BETTER THAN UNICORNS

VIRTUAL REALITY- A Powerful Tool for Connection and Compassion

Virtual reality is an essential tool for building compassion and expanding awareness about how we relate to failing and learning from those moments....

GTR

GTR-ACCELERATE YOUR GAME DEVELOPMENT We Are Dedicated To Finding Talented Game Startups Around The World

ACCELERATE YOUR GAME DEVELOPMENT- We Are Dedicated To Finding Talented Game Startups Around The World

CREATIVE, SUSTAINABLE FUTURESGTR is an interactive accelerator program dedicated to supporting independent studios from all over the world. With the development, publishing and fundraising expertise they need to take their content global and towards a more sustainable business.     The interactive era is upon us. Independent developers all over...

JOHNSON C. SMITH UNIVERSITY (JCSU)

ESPORTS AND GAMING TRIFECTA, THE FIRST AT AN HBCU

In February 2019, a mere conversation that I had with a JCSU athletics administrator about the paucity of Historically Black Colleges and Universities (HBCUs) that possessed structured on-campus esports programming became the impetus behind my development of a proposal later that day for an esports and gaming academic program. The...

GAMES INSTITUTE AUSTRIA

GAMES INSTITUTE AUSTRIA- THERE IS A GAME FOR EVERYONE

THERE IS A GAME FOR EVERYONE

GIA STORY“What if learning felt like a game?” This initial question was actually the starting point for the Games Institute. When Thomas Kunze stumbled over the topic of Game Based Learning in 2010, it was a question that never really left his thoughts again. Learning, especially in a digital world,...

BASHER

WE WILL HELP YOU POSITION YOUR BRAND INTO THE GAMING & ESPORTS INDUSTRY WITH THE MOST CREATIVE CAMPAIGNS ACCORDING TO YOUR BRAND

“At the beginning of this pandemic, during my free time, I started consuming video game streams, and on one of the many channels that Facebook Gaming has, I met again with Jose Vargas, who had just started streaming #Dota2 content from Amsterdam. In the coming months, we understood how big...

OMNISCAPE

OMNISCAPE-BEYOND THE POLYGON: Making The Metaverse Real

BEYOND THE POLYGON: Making The Metaverse Real

Transmira is the innovative company behind Omniscape™, the first true Metaverse platform that blends augmented and virtual reality (AR/VR) together in a unique synthesis while connecting the real world and digital information, data layers, and holograms together. Transmira goes beyond simply creating 3D spaces and games like most other “metaverse”...

GUARDIANGAMER

GUARDIANGAMER-GAMING FROM A DIFFERENT VIEW

GAMING FROM A DIFFERENT VIEW

Heidi is an entrepreneur and computer scientist who anticipates the needs of businesses and society as they’re transformed by digital technology. She earned her Master’s in Computer Science at the University of Twente in the Netherlands. She is constantly seeking the edge of change and where she finds it, she...

LimpidFrog

Joins the INNOVATE® Scholar Gamers Program

LimpidFrog is an art and design service to Indie and small-sized gaming companies in India, Chile, Hong Kong, France, and the United States....

THEGAMEHERS

THEGAMEHERS-IS THE FIRST AND LARGEST MEDIA PLATFORM

IS THE FIRST AND LARGEST MEDIA PLATFORM, SOCIAL NETWORKING COMMUNITY, AND LIFESTYLE BRAND FOR WOMEN WHO GAME AND WHO WORK IN THE GAMING SPACE

The global gaming market is forecast to worth $257 billion by 2025 and of the 2.7 billion gamers worldwide, 46% of them are women. The majority of these women experience hate and toxicity while gaming, simply for being women. In fact, in an effort to avoid harassment, 75% of women...

SCHELL GAMES

MAKING EXPERIENCES WE’RE PROUD OF WITH PEOPLE WE LIKE TO MAKE THE WORLD A BETTER PLACE

Founded in 2002 by award-winning game designer and author Jesse Schell, Schell Games is the largest full-service educational and entertainment game development company in the United States. We make experiences across various platforms, specializing in four vertical areas: Health and Wellness, Education, Home Entertainment, and Theme Parks and Museums. In...

GAIMIN

“THE WORLD IS RUNNING OUT OF COMPUTING POWER …” WE HAVE A SOLUTION-GAIMIN DELIVERS SUPERCOMPUTER DATA PROCESSING POWER

THE WORLD IS RUNNING OUT OF DATA PROCESSING POWER…GAIMIN has developed a PC-based app that utilizes, in the background, the processing power of the GPU in a gaming PC to create a decentralized data processing network with the power of a supercomputer. GAIMIN utilizes this processing power for a number...

FLAMEHAWK STUDIOS

FLAMEHAWK STUDIOS-“PLAY YOUR HOMEWORK” WITH THE MECHANICAL WORLD OF DR. GEARBOX

"PLAY YOUR HOMEWORK” WITH THE MECHANICAL WORLD OF DR. GEARBOX

Flamehawk Studios is a “games for good” startup that focuses on three main themes: e-learning, diversity and inclusion, and charity. Flamehawk’s first effort is The Mechanical World of Dr. Gearbox. Teachers may consider it a remote learning tool but students consider it a fun game that is clearly inspired by...

NOTION GAMES

NOTION GAMES

Innovators rarely consider themselves to be pioneers within their own industry. And Andrew Augustin is a prime example of this axiom. Augustin is a graphic designer who, in 2011, founded Notion Games, an Austin-based video gaming company that creates games for people of all ages. But that brief description fails...

ESPOSURE

THE GOAL FOR ALL OF OUR PROGRAMS IS TO EDUCATE, ENTERTAIN, ENGAGE AND EMPOWER

“Esposure is connecting esports and education to create opportunities. We are committed to doing our part in building the esports talent pipeline through our Education to Entertainment ecosystem.” — Danny R. Martin Danny R. Martin is the Co-Founder and CEO of Esposure, Inc., a global esports technology company with an...

TWINZO

TWINZO-TRANSFORMS YOUR MOBILE DEVICE INTO A COMMAND CENTER

TRANSFORMS YOUR MOBILE DEVICE INTO A COMMAND CENTER, WHICH CAN ONLY BE MATCHED BY NASA’S CENTRAL CONTROL

Twinzo was founded in 2020 as a spin-off from INFOTECH. Twinzo fully integrated INFOTECH’s 20 years of experience and know-how associated with the development of custom software solutions, from over more than 30 professional team members. Twinzo is at the same time the name of the company as well as...

DREAMCRAFT

We Are Hands-On Venture Engineers Who Support Dreamers And Crafters Building Legendary Companies

At Dreamcraft, we invest in European tech-driven companies from pre-seed to Series A. We are generalists with a proven track record in iGaming, gaming, esports, D2C, B2B SaaS, and decarbonization. We believe success is created by a team of dreamers and crafters – and we are venture engineers who help...

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