Virtual/Augmented Reality (VR/AR)

BEENOCULUS-METAVERSE A NEW HUMAN EXPERIENCE

Beenoculus made its epic debut in 2015 with an innovative vision to accelerate innovation in education through disruptive solutions in extended reality. Through the development of hardware, software, and content for spatial computing, the company has evolved significantly, becoming a leading force in technological development in this sector in Latin America. The remarkable journey began […]

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18LOOP -DEPLOYS VIRTUAL REALITY HEADSETS TO KIDS WITH CANCER TO HELP FIGHT THE DISEASE

18Loop deploys advanced virtual reality (VR) headsets to kids with cancer to help them tolerate treatment, recover and thrive. 18Loop has distributed over 100 VR headsets to children with cancer in 32 states.18Loop reaches its children through a partnership with the American Childhood Cancer Organization (ACCO). Virtual reality is vital in healthcare, and we have

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CENTRE PHI

Fondé en 2012, le Centre PHI se consacre à l’innovation aux frontières de la production créative et encourage la conception, le développement, la production et la présentation d’une grande variété de disciplines et de formes, avec un accent sur les technologies numériques et les nouveaux médias. Ses programmes et son architecture ont été conçus pour

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FLAMEHAWK STUDIOS-“PLAY YOUR HOMEWORK” WITH THE MECHANICAL WORLD OF DR. GEARBOX

FLAMEHAWK STUDIOS – “PLAY YOUR HOMEWORK” WITH THE MECHANICAL WORLD OF DR. GEARBOX

Flamehawk Studios is a “games for good” startup that focuses on three main themes: e-learning, diversity and inclusion, and charity. Flamehawk’s first effort is The Mechanical World of Dr. Gearbox. Teachers may consider it a remote learning tool but students consider it a fun game that is clearly inspired by the graphics and features of

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ARIA IMMERSIVE LAB OF AP UNIVERSITY OF APPLIED SCIENCES AND ARTS - HOW TO TELL A STORY IN A 360°-ENVIRONMENT?

ARIA IMMERSIVE LAB OF AP UNIVERSITY OF APPLIED SCIENCES AND ARTS – HOW TO TELL A STORY IN A 360°-ENVIRONMENT?

Immersive storytelling is the focus point of the Immersive LabNow that the first hype of Virtual Reality is over, the technology is evolving at superspeed, is available to producers and consumers, and the obvious applications have found their way to professionals and individuals. VR is not just a gimmick anymore used as a marketing tool

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Vancouver VRAR Association-The Voice of Vancouver and BC’s VR/AR Ecosystem

Vancouver VRAR Association-The Voice of Vancouver and BC’s VR/AR Ecosystem

It is the Vancouver AR/VR Association’s mission to make Vancouver and BC a world-leading hub for growing and scaling VR/AR companies. Through its leadership and advocacy, Vancouver AR/VR Association represents the region’s VR/AR industry and improves its global competitiveness. The association also promotes technology adoption, incubates early-stage companies, facilitates international trade, attracts foreign investment, and

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StellarX d’OVA est le Meilleur Bac à Sable Permettant Aux Non-Programmeurs de Créer Leurs Propres Environnements XR

StellarX d’OVA est le Meilleur Bac à Sable Permettant Aux Non-Programmeurs de Créer Leurs Propres Environnements XR

La plupart du contenu de réalité mixte qui existe aujourd’hui a été conçu par des équipes d’individus techniques et hautement talentueux, ayant de l’expérience avec les engins 3D professionnels ou ayant une formation en programmation. La courbe d’apprentissage abrupte et la difficulté de créer des environnements immersifs ont sans aucun doute limité la quantité de

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Pro-ficiency - Simulation-enabled Remote Site Training And Communication Tools For Clinical Trials.

Pro-ficiency – Simulation-enabled Remote Site Training And Communication Tools For Clinical Trials.

Pro-ficiency provides remote, simulation-enabled training, communication, compliance and performance management tools for clinical trial sites. Run more effective IMs and SIVs through Virtual Study TrainerTM. Pro-ficiency’s Virtual Study Trainer TM is the most advanced training, communications, and automated compliance system for virtual, hybrid and traditional clinical trials. Virtual-IMTM provides a simulation-enabled live or asynchronous Investigator

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Xennial Digital - Transforming learning through the use of VR

Xennial Digital – Transforming learning through the use of VR, AR and Mixed Reality

Xennial Digital (XD) is a Miami-based tech company born in early 2018 with the sole objective of transforming learning through the use of VR, AR and Mixed Reality. The company is a self-funded startup that became independent in March 2018 when it separated from global conglomerate WPP, one of the world’s largest marketing and advertising

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Interactive Scientific -Helping Customers Solve Science-Related Problems

Interactive Scientific -Helping Customers Solve Science-Related Problems

ELEVATOR PITCH Interactive Scientific is a start-up company, here to connect humans to the invisible scientific world so that our customers can solve science-related problems more quickly and more collaboratively. Nobody can seeatoms and molecules so we are using digital technology to virtualise and visualise science.   OUR STORY Our core technology is a molecular

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Verapy - Virtual Reality Therapy

Verapy – Virtual Reality Therapy

Verapy’s platform utilizes virtual reality (VR) technology to empower patients to participate in their physical therapy treatments. This immersive experience turns mundane exercises into fun and engaging games improving efficiency in the clinic while increasing patient retention and compliance. Each game is specifically matched to a patient’s prescribed treatment protocol. Range of motion and pain

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Mimyk

Mimyk-Perfecting Through Simulation

Applying haptics, design and virtual reality, Bengaluru-based Mimyk offers immersive medical simulation technologies that allow doctors to practice complicated invasive procedures before treating a patient. Its first product is an endoscopy simulator, the first such medical training simulator in India.   “We want to help make the most impact, with minimal cost. Endoscopy is a

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