> MetaVRse

Is On A Mission To Unlock The Power Of XR For Everyone

MetaVRse is a proprietary, code-optional, web platform that makes it easy to create & share interactive 3D/XR experiences instantly to over 7b compatible devices from a one-click publish.

In 2010, we introduced Emulator, the world’s first touchscreen performance system for DJ’s. After being invited to perform at Curiosity Camp (Eric Schmidt, Google), I had the opportunity to try virtual reality in 2014. I had the instant ‘AHA’ moment when I realized that this technology would become the next human communication paradigm. In 2015, we started building solutions for enterprise clients across health, mining, food, media, consumer electronics, pharma and more.

In 2019, MetaVRse acquired a 3D deep tech platform called Cherry3D which would become the basis for the MetaVRse Engine, a new creation platform to quickly and easily build and share XR experiences from the web to any device. Since launching the product in June 2020 amidst the global pandemic, the company has provided solutions built on the platform to companies such as Samsung, Mastercard, JP Morgan, Hilti, Siemens and others.

Forbes called MetaVRse ‘a game engine that means business’ and Oracle’s head of XR said ‘MetaVRse is 3X faster and 2X simpler than Unity.

MetaVRse is both an innovator and enabler. Our studio is constantly pushing the limits of what is possible for our clients, but the code-optional web-editor is also unlocking possibilities for creatives who are interested in creating robust XR content without the hassle of App Store permissions or commissions.

Innovation is at the heart of everything we do. Just in the past few months, we have pushed updates to the product that have decreased load times by 300% while increasing rendering speeds up to 200%. Building the future requires massive innovation and the MetaVRse team has been leading the enterprise XR revolution for the past 5 years and will continue to do so long into the future.

Alan Smithson, Co-Founder & CMO

The ability to create and share interactive XR or 3D content without the need for any apps and delivered over the internet is a unique feature of the MetaVRse platform. Our next generation of the software will also include workspaces, a new system for remote collaboration on projects in real time (like Google Docs for the 3D world).

As a self-funded organization, we pride ourselves on delivering the best product and projects to our clients while remaining steadfast to our mission ‘to unlock the power of XR for everyone’. Our sales have increased 3000% since last year and are growing exponentially, but when it gets really interesting will be when we hit 1 million creators on the platform building solutions we never would have imagined. This is the most exciting part of building a creative tool is watching what the world builds as a result.

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